Signal

Signal, Week 2 – Unleash – 7/20/18

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Since the beginning, I haven’t been shy about what some of Iravelon’s influences are when I’m asked.  I tend to think some of the best games and stories are built off of ideas and concepts from their predecessors in one way or another, and Iravelon is no exception.  One of my major influences goes back about 17 years to a GBA RPG you might’ve heard of – Golden Sun may be said to be nothing … Continue reading

Signal

Signal, Week 1 – Let’s Begin – 7/13/18

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So, just to put it out there, I’m going to start these weekly posts without much of an introduction.  No “WhAt’S uP iNtErNeT, it’s YA BOI” or anything of the sort.  These weekly posts (I’m calling it ‘Signal’ for right now) have two real reasons behind them: To give some kind of update about progress on Iravelon, some background knowledge about Iravelon and its story/world/characters/etc, or info/updates on my other projects/ideas related to Iravelon.  Maybe … Continue reading

Signal

Weekly

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Hey folks! I’m gearing up to start a [hopefully] weekly, or at lest bi-weekly update schedule on the site here, for what I’m working on.  Not necessarily long updates – some might be just a few paragraphs with some pics, some might be longer (maybe even some video?).  Typically Iravelon-related, although I have other ideas and projects I’m also going to put up here as well (more on that in a minute).  I’ve typically been … Continue reading

Update

Still Here

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Been a long time, hasn’t it? Iravelon still exists, it’s not dead.  Well, it’s been half dead, sort of, but never dead. More to come soon.  Here are a few random screenshots, some you might recognize, some you might not. ” order_by=”sortorder” order_direction=”ASC” returns=”included” maximum_entity_count=”500″]